From Steam’s self-published stats.
Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.
Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.
Steam would profit from integrating something like the bittorrent protocol for downloads imo
Blizzard’s Downloader used torrents.
https://www.makeuseof.com/tag/8-legal-uses-for-bittorrent-youd-be-surprised/
And that was just one copy.
And it still gave me 800Mbps consistently right at launch time. Good servers.
2.25 Terabytes per second for regular use? Thats actually not that bad considering its the entirety of steam. I kind of want to see those numbers for youtube.
that’s a lot of tablepoons
That’s only like 9 Cups of Bandwidth
It’s hard to get steam into tablespoons. I was really impressed.
Damn, The double whammy of jokes here got me good