The director of Raiders of the Lost Ark, E.T., Jurassic Park, and many more classics has long spoken about his love of video games, stretching back to 1982 when he revealed the instant thrill and ego “massage” that playing games like Donkey Kong and Tempest provided.

  • AnUnusualRelic@lemmy.world
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    1 hour ago

    I had the same problem, having never used a console. I’ve always been using PCs (starting with small 8 bit machines, to a 286, and later to the beasts we currently use (running Linux though). It took me a good while to get used to the Steam deck.

    I had no choice because I have no other gaming rig at the moment while my home is being completely rebuilt, so my PC has been turned off for two years now :(.

    I’ve gotten better at it, and I’m getting through Fallout on the deck, but I have to avoid some games. For while some games do indeed work better with a controller, others (FPS) are way better with keyboard and mouse.

    So all in all, I’m glad that the Deck has opened new possibilities. But the game controller isn’t the ultimate gadget, just another option.

  • Pringles@lemm.ee
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    10 hours ago

    I’m in the same camp, although I wish it wasn’t so. I’ve gotten okayish at Rocket League with mouse and keyboard, but that really is a controller game.

  • terraborra@lemmy.nz
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    24 hours ago

    Based.

    In all seriousness some games work better on controllers. I’ve found it much easier, and significantly less frustrating, to play souls-likes using a controller. It also would have been next to impossible to play the Ascent (twin stick shooter) without one. I used to get all PCMR about only using keyboard and mouse but nowadays I use the best tool for the job.

    • umbrella@lemmy.ml
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      1 hour ago

      pcmr means you have the choice of which works best for the job instead of being stuck with a specific controller or ms+kb

    • Malgas@beehaw.org
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      1 hour ago

      Then you get things like GTA or Saints Row, where whether I want to be using kb+m or controller changes based on whether I’m driving or on foot.

      I’ve long thought that the ideal control scheme would somehow incorporate both a mouse for camera control, the sheer number of buttons you get from having your off-hand on a keyboard, and also analog inputs for things like movement/steering and vehicle throttle.

    • phdepressed@sh.itjust.works
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      3 hours ago

      I play rocket league with a keyboard and mouse. Have gotten up to champ in 2v2 and 3v3 ranked.

      Also beat ds1 and 2 using keyboard and mouse.

      In other words git gud.

    • degen@midwest.social
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      23 hours ago

      Oh I played the hell out of the Prepare to Die edition of Dark Souls. Keyboard and mouse was the objectively wrong way to play the game lmao

      • terraborra@lemmy.nz
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        23 hours ago

        Haha what an absolute masochist! I’m impressed.

        I played through Jedi: Fallen Order, which was my intro into the genre, then tried it for Elden Ring and got hard stuck in the opening area. Still pretty useless at them overall but no longer feel like I’m battling against the control. It’s 100% just a skill issue.

        • degen@midwest.social
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          22 hours ago

          To be fair, I did use a controller, so it wasn’t that bad. It even ran way better with the hd mod than the 360 version ever did.

          I did get kind of masochistic with it though lol. My last run was a soul level 1 that I think I stopped playing around Anor Londo. If I remember correctly, the archers were rage inducing and I never got back into it. It’s probably still my all-time favorite game, jank and all.

      • Rai@lemmy.dbzer0.com
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        18 hours ago

        Saaaame! Vehicles are so much better with a controller, but aiming suuuuucks with a controller.

    • undeffeined@lemmy.ml
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      22 hours ago

      My first souls game was Dark Souls 2. Played it with keyboard and mouse and only found out you can lock onto enemies about 100 hours in…

  • Destide@feddit.uk
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    20 hours ago

    He wrote E.T on a spilt keyboard in vim and managed to exit it first time… True story John Candy told me.

  • 0ops@lemm.ee
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    22 hours ago

    Controller is more comfortable to me, so unless I’m playing an fps that requires a lot of precision, I play on controller. I already have to sit at a mouse and keyboard for work everyday

  • kitnaht@lemmy.world
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    20 hours ago

    I really hate how many people haven’t really picked up or understood the profound difference that gyro aiming makes for controller players.

    • turtletracks@lemmy.zip
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      2 hours ago

      I need everyone and their mothers to learn how to use Steam Input, lets me easy set up any game for Gyro on the Deck.

      For example, if I have my thumb on the right track pad, it’ll make the gyro much more precise, which makes aiming much nicer

  • TachyonTele@lemm.ee
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    1 day ago

    He really is a videogame fan. When he co-created DreamWorks he pushed for a gaming arm of the company. If anyone played Metal of Honor (especially the first one) it’s because of him.

    Also, ET helped cause the videogame crash in the 80’s!

    • sj_zero@lotide.fbxl.net
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      6 hours ago

      The d day level of medal of honor was a serious moment. It’s like “yeah, you keep dying and it’s frustrating. You’re watching all these other people die. But that’s what it was actually like.”

      There was a moment where I had made it to the buildings and looked back and saw my brothers in arms being mowed down and it’s a different experience than seeing it on TV.

    • Godort@lemm.ee
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      24 hours ago

      It depends on the game.

      Trying to play a platformer using a keyboard is miserable. On the flip-side, trying to play an RTS with a controller sounds like one of the worst experiences imaginable.

    • BroBot9000@lemmy.world
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      24 hours ago

      Analog sticks beat WSAD for movement any day and the mouse beats analog sticks in aiming.

      Different tools for the job.

      • nxn@biglemmowski.win
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        23 hours ago

        There are keyboards with hall-effect/magnetic switches that allow precise measurement of how much any given key is held down. With that said it’s be possible to map the signals from WASD to emulate a controller’s left stick (at least in games that allow simultaneous kb+m and controller inputs, but that’s fairly common in my experience).

        I have a keyboard like that on pre-order and I’m definitely looking forward to trying it. 4mm of travel isn’t much, but it should still be better than a binary signal.

    • TachyonTele@lemm.ee
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      1 day ago

      (and thus another 20 page long argument about gamepads and kb+m was started on the interwebs)

  • Codex@lemmy.world
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    23 hours ago

    Funny, the game I most associate with him is BoomBlox on the Wii. It’s a really great game, and I guess the wiimote is kind of mouse-like, particularly in that game.

    He’s been involved in several games though, even had an office at EA for a while. Most famously, of course, is the original Medal of Honor. Arguably the success of MoH as a franchise led directly to Call of Duty and thus to the current state of gaming today.

  • seaQueue@lemmy.world
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    23 hours ago

    The only controller I’ve ever really enjoyed using is the steam controller. Just about everything else felt worse than playing using a mouse and keyboard. To each their own though, if you like controllers then more power to you.

    • helenslunch@feddit.nl
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      22 hours ago

      Its excellent for certain types of games but the lack of a right joystick made it useless with the vast majority.

      I mean like “oh no, I’m being shot from behind, just give me 5 seconds to swipe 6 times on this touchpad and line up a shot”

      • turtletracks@lemmy.zip
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        2 hours ago

        Not quite the same, but I set up my steam deck’s right track pad to be a flick stick, turn around 180° with a flick. (And gyroscope)

        I don’t play any multiplayer games, so this could be considered cheating, but it’s too nice to not use

      • morbidcactus@lemmy.ca
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        18 hours ago

        It could totally be setup to feel/work like a trackball, remember playing a bunch of warframe with mine and being able to “throw” it and have it stop when you touch the pad again, took getting used to but substantially more flexible than a regular analogue stick.

      • 0ops@lemm.ee
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        21 hours ago

        oh no, I’m being shot from behind, just give me 5 seconds to hold my joystick all the way to the edge and line up a shot

        I agree that the touchpad isn’t best for every game, but your example just sounds like your sensitivity is way too low. I used to have a couple steam controllers, I have a steam deck, and I used to play a lot of mobile shooters before I could afford a pc. In any case, I like my sensitivity to be 1 full swipe = 180° in game. Add in gyro and I’ll make that about 1-to-1 device rotation to in-game rotation (or if anything a little more sensitive).

        • helenslunch@feddit.nl
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          21 hours ago

          your example just sounds like your sensitivity is way too low

          I mean you can increase sensitivity but then it’s terribly difficult to aim for shit. That’s the problem.

          • turtletracks@lemmy.zip
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            2 hours ago

            Steam input lets you do different modes, if you’re holding the aim button, you can make the track pad much more sensitive or use gyro. Solutions for everything!