It’s surprisingly filling. Try making some at home, it’s really easy!
It’s surprisingly filling. Try making some at home, it’s really easy!
On a normal size phone screen it’s easy to make out the words for me with normal vision
Win+X > U > U
Shuts down your machine with no mouse required, use U > R if you wanna restart
It might be worth giving Helldivers 2 a try, it may not end up being his thing but it has a good few milsim elements
You might like Oxygen Not Included as well
I never knew I needed Boston Dynamics to build a skinwalker, but they knew
Race? Rece? Rice? Roce? Ruce? What are you talking about?
Web 3.1 Gen 1
Really? I’ve always felt the opposite, Satisfactory only just got blueprints and those are a huge part of how I play Factorio
6 I believe
Look if you can trade a little over a hundred isolinear processing chips for a goddamn space cannon it’s gotta be worth it
Shaka, when the walls fell
You’re using old GitHub projects, new projects are much better and well integrated
Gets you to slow down and pay attention to your surroundings, doesn’t it? That’s the point, if you build roads that feel cramped to drivers they’ll naturally drive slower (i.e. actually the speed limit). Building all streets like they’re highways is a good way to get people going 50-60 mph on roads with houses directly on them.
Yes, it’s very irritating lol. Basically, you know how sand is fairly abrasive by our standards? Well, sand has had millennia to get smoothed over by the natural cycles of our planet. As such, it’s fairly smooth all things considered.
Lunar regolith has not had that same opportunity. It is extremely sharp - sharp enough to cut kevlar. There’s a reason so much engineering goes into making EVA suits for lunar environments.
As much as I’d love to bike on the moon, our rovers don’t last more than a few hours at most when dealing with lunar regolith - it’s highly abrasive and gets everywhere
Would you rather it be completely unscripted filmed with bums off the street?
Edit: didn’t think the /s was needed folks
I had a linker error in Rust for the first time today and I started crying til I saw someone say to just delete the build cache lol