Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1736arrow-down14file-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
arrow-up1732arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square45fedilinkfile-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareGabu@lemmy.worldlinkfedilinkEnglisharrow-up5·7 months agoOf course they did. Godot is a freaking dream for most game genres.
Of course they did. Godot is a freaking dream for most game genres.