nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1147arrow-down10cross-posted to: games@lemmit.online
arrow-up1147arrow-down1external-linkD&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square21fedilinkcross-posted to: games@lemmit.online
minus-squareBallShapedMan@lemmy.worldlinkfedilinkEnglisharrow-up7·5 months agoI feel this a little too much.
I feel this a little too much.