A gun should do the same damage as another gun given it’s setup the same.
A coachman with the same mods as another coachman should do the same damage.
But make it “Rarer” and suddenly it does more damage? How?
The receivers in Fo4, I could forgive for game-play purposes, maybe you could reload your brass with more powder or whatever, but the rarity system just doesn’t make sense, and honestly pisses me off.
Yeah end game upgrades like the ballistic weave would have been nice, like the last perk could let you upgrade to the 50 cal and that should do similar damage to other 50 cals or something
I think you’re spot on there, ballistic weave does essentially exactly that, but for armor. Maybe they could’ve attached a weapon version of it to the Minuteman quest chain and give more incentive for more players to do that stuff