nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square26fedilinkarrow-up1191arrow-down11cross-posted to: games@lemmit.online
arrow-up1190arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square26fedilinkcross-posted to: games@lemmit.online
minus-squareDettweiler@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up23·1 month agoGolf is inefficient. The factory must grow.
minus-squareplasticcheese@lemmy.onelinkfedilinkEnglisharrow-up7·1 month agoI read this as Seven of Nine
minus-squareMrScottyTay@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down1·1 month agoHow else are the golf balls going to be efficiently put into their homes
Golf is inefficient. The factory must grow.
I read this as Seven of Nine
How else are the golf balls going to be efficiently put into their homes