BrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 1 year agoUnity rushes to clarify price increase plan, as game developers fumewww.axios.comexternal-linkmessage-square18fedilinkarrow-up172arrow-down13
arrow-up169arrow-down1external-linkUnity rushes to clarify price increase plan, as game developers fumewww.axios.comBrikoX@lemmy.zip to Gaming@lemmy.zipEnglish · 1 year agomessage-square18fedilink
minus-squareDippy@lemmy.worldlinkfedilinkEnglisharrow-up18·1 year agoSo we fucked up, let’s back track, but just enough so we still make money, and hopefully enough to curb the anger. As someone learning unity, I’ll look at what unreal has to offer.
minus-squareKnusper@feddit.delinkfedilinkEnglisharrow-up6·1 year agoYou might want to consider learning Godot instead. It’s certainly not as much of an industry name as Unreal, but Unreal could pull similar moves at any point…
minus-squareMs. ArmoredThirteen@lemmy.mllinkfedilinkEnglisharrow-up6·1 year agoYeah realistically if Unity profits from this after the initial loss of devs, Unreal will know they can pull something similar.
minus-squareKnusper@feddit.delinkfedilinkEnglisharrow-up2·1 year agoYeah, and if Unity should go the way of the dodo from this, then Unreal will be in a near-monopoly position and they can also pull something similar.
So we fucked up, let’s back track, but just enough so we still make money, and hopefully enough to curb the anger.
As someone learning unity, I’ll look at what unreal has to offer.
You might want to consider learning Godot instead. It’s certainly not as much of an industry name as Unreal, but Unreal could pull similar moves at any point…
Yeah realistically if Unity profits from this after the initial loss of devs, Unreal will know they can pull something similar.
Yeah, and if Unity should go the way of the dodo from this, then Unreal will be in a near-monopoly position and they can also pull something similar.