• PeterPoopshit@lemmy.world
    link
    fedilink
    English
    arrow-up
    25
    ·
    edit-2
    11 months ago

    Trying to compile well-documented github projects is a crap shoot half the time. iirc no one figured out how to compile even the Windows XP source code when it got leaked and it’s long gone/no longer obtainable so no one can try. The chances of anything coming out of this that the average person will see are almost complete zero.

    • lolcatnip@reddthat.com
      link
      fedilink
      English
      arrow-up
      27
      ·
      11 months ago

      My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people’s full-time job, so it’s no surprise a bunch of amateurs with no docs couldn’t do it.

    • TangledHyphae@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      11 months ago

      I agree generally. Here lately I’ve taken the plunge and compiled everything from source (Linux). While tricky on some, (dependencies mostly), the outcome is unusually stable. More stable than expected.

    • This is fine🔥🐶☕🔥@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      11 months ago

      Does this mean we’re not going to see community enhanced version of GTAV? I thought the game was disappointing when compared to GTA:SA. The world feels empty and the campaign is too short.