Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
They aren’t retroactively charging. They’re charging a new fee going forward.
They are retroactively applying the new pricing model to games that have been out for years. That’s what I meant. So they’re not back-billing for previous downloads, but already-released games don’t get grandfathered in.
I’m always open to corrections though.