UltraGiGaGigantic@lemmy.ml to Gaming@lemmy.mlEnglish · 3 days agoDon't forget to make a 2nd save file just in case.lemmy.mlimagemessage-square41fedilinkarrow-up1556arrow-down18cross-posted to: gaming@lemmy.world
arrow-up1548arrow-down1imageDon't forget to make a 2nd save file just in case.lemmy.mlUltraGiGaGigantic@lemmy.ml to Gaming@lemmy.mlEnglish · 3 days agomessage-square41fedilinkcross-posted to: gaming@lemmy.world
minus-squareLifter@discuss.tchncs.delinkfedilinkarrow-up1·2 days agoThey solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load). Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it. It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.
They solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load).
Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it.
It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.