Valve have updated the developer guidelines for releasing a game on Steam, making it clear that the scourge of mobile gaming advertising-based business models are not going to work on Steam.
You kinda missed the part where you get the skins by gambling in the first place. A ton of the gambling sites just emulate that and be done with it.
And then Valve uses the same underhanded tactics to get around gambling regulations. In France, players had (have?) to buy a certain skin before they can gamble open cases, and they can see the result of the case before “actually” opening it (but they can’t open anything else before they do), because all this makes it not gambling, I guess.
You kinda missed the part where you get the skins by gambling in the first place. A ton of the gambling sites just emulate that and be done with it.
And then Valve uses the same underhanded tactics to get around gambling regulations. In France, players had (have?) to buy a certain skin before they can
gambleopen cases, and they can see the result of the case before “actually” opening it (but they can’t open anything else before they do), because all this makes it not gambling, I guess.