Valve’s Steam Deck updates to Plasma 6.2.5!
The games console has a slow update cycle to guarantee stability for users, but #Valve announced yesterday that both the #Arch base system and the #Plasma desktop environment are being updated to new preview releases.
https://store.steampowered.com/news/app/1675200/view/529841158837240756
Rolling release is kind of a misnomer. It is technically rolling but the system is carefully put together and everything is updated at the same time.
I’d even argue that rolling release does not preclude grouping updates in bunches.
Rolling release distros still have testing cycles, usually. Gentoo will mask untested package versions, openSUSE tumbleweed just doesn’t ship them (at least not on a default zypper config - I haven’t looked into this much tbh). Of course, these package versions don’t get held back in large unrelated groups generally. They get released whenever tested. But you could just delay everything until most important packages are tested.
Actually, openSUSE SlowRoll does something like this. Instead of getting packages as soon as they’re tested like TumbleWeed, you get big updates once per month and important fixes as soon as released/tested.
I understand that, but if you run a rolling release, you know you’re getting updates constantly, and this is what I’m asking about. How is steam keeping up with these updates while “not updating”? Lol