“On the right side of the dirt.”
It’s the same reason they’re not allowed outside at night, when it’s dark, it’s lock down. It’s a security issue. Also, every prison I’ve been in (6+) has had windows on the cells that can see outside.
But the consumables are also purchasable with (easily) obtainable in game currency as well? This is like getting mad at a final fantasy game if they have a DLC that has 5 potions included, like they’re not in the shop in the first city.
It is in every version of the game, just not in your inventory from the get go. There’s nothing in the DLC that’s not obtainable in just the first few hours of the game.
Quick genuine question, what features are “roped off”? I know it’s not fast travel, cause that’s extremely cheap (like 200 gold max) and can take you to places you haven’t been yet. Is it the character editor? I belive that can be bought with RC in game though, which is a currency that’s earned in game as well. Which features are sequestered in DLC?
“Oh no, that’s so sad.” - Biden
"Finish the job. " - Trump
Pretty sure Palestine is cooked.
I had heard PC was having some issues with that, but to be honest, that’s nearly every release these days. But I can understand why it might be frustrating.
It’s not for no reason. It’s because they have stuff we want. Whether that’s resources, land, strategic locations, etc., that’s the reason. Furthermore, we have the means to acquire those things we want. On the great stage, that’s often justification enough.
Not only isn’t it locked behind DLC, it’s incredibly cheap, and unlike a lot of titles will take you to places you haven’t even been yet. I’m talking about the ox carts, of course. Not only that, ferrystones are available for only 10k (money is relatively easy to come by). What exactly does the store have in it that is required, or even kinda necessary for convenience?
It sucks that micro transactions exist at all, but I’ve been playing the game and haven’t even opened the store at all, and the game seems pretty good. Is there any actual negativity on the actual game play, or is all the negativity sorry about the micro transactions? Because if that’s the only drawback, then that’s not really that bad.
I’m not trying to be dense here, but is there a better way to conquer and take land? If taking the land is the strategic objective, how else should they proceed other than to clear it off its current populace?
Why? Who’s holding a gun to the head of these drivers and forcing them to work for this gig? The onus isn’t on the customers, it’s on the drivers.
This is so hilariously backward. Customers are getting what they want, and so is the company. It’s the drivers with the problem. Why would a customer stop using the service?
What’s flawed about it? If you don’t like the deal, don’t be a dasher. No one is forced to deliver food for money. No one is being fooled about how little it pays. Y’all act like it’s some big secret that the gig isn’t great, but that’s common knowledge. If no one wanted the gig and all its drawbacks, then they wouldn’t sign up for it.
No one is holding a gun to your head to be a dasher. If you don’t like it, do something else. This is entitled af.
“If you don’t like how we do it, go make your own” is the biggest cop out.
Ridiculous and wholly unnecessary government overreach. Every official that touched this should be fired and publicly dragged through the mud.