just a brazilian boy that dreams in red

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Joined 1 year ago
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Cake day: June 30th, 2023

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  • imo dishonored and deathloop managed to achieve a good balance, they could do semi openworld with rogue like elements of doing operations with scripted and random events along the way, so you could progress the story in a non linear fashion. the tricky part as always is balancing, something to stop you from hoarding stuff in multiple supply runs and circumvent the survival horror part of managing tight resources.




  • well, if the first think you ask about a game is how well is their politics, basically you get restricted only to disco elysiumn. but since you asked, is weak, at most you have the scoia tiel, but the show and the game portray then as just bandits, some court drama here and there and one quest near the end where you can kill the mad king.

    the baron quest imo is one of the most interesting parts of the game imo, it shows gerald character as an honorable and compassionate man, the monster in question is a botchling, it spawns from stillborns that were not properly buried, so they are not a fault for being that way, even tho they kill people, so instead of just hacking it with your sword, you can perform a ritual to properly lay the soul to rest.







  • it is a optimized version made by a group of kernel hackers, according to phoronix the stable arch kernel is thr best, it performed better in most situations, so it is the specific use kinda of thing.

    if u want want to delve into custom kernels and optimization i think you should try your luck compiling your own kernel, where you can weed out parts you don’t need, apply some optimizations confings and compile to target your cpu exact model




  • that is a problem in general with western (or westernized) works, taking out the political core of revolutionary movements so they don’t accidentally boost the morale of said groups in real life, be it they anarchists, communists or any kind of left nationalism, or at least instigate a little critical thinking on their consumers, so they focus mostly on aesthetics or just portraying then as bandits.

    on FC6 u have a revolutionary group clearly aesthetically inspired by caribbean revolutionary groups like the sandinists and m-26-7, and that is it… during the game it is not discussed what kind of society they are trying to build next, for whom and how, just some liberal democracy lango throw around of free elections as if that is what democracy is all about and shooting big bad totalitarian government, not to mention that spanglish language that is fucking plain racism imo

    i’ve been watching The Expanse recently, in the show there is a group that based on the symbol i assume they are from anarchist orientation, but the whole revolutionary core is taken out, and it is reduced to a shadowy organization that turns to piracy and sort of a death cult after following the charismatic yet megalomaniac leader

    another example i can think rn is the Scoiatel from The Witcher, they are supposed to be a anti-racism organization with elfs, dwarfs and halflings as militants, but they are portrayed as common bandits or elf supremacists

    edit: another paragraph

    of said groups mentioned earlier, the number one threat in real life that no work of fiction even dares to portray even in the gray area, only as absolute evil, is the communists. i respect the anarchist comrades but truth be told, they aren’t much a threat to status quo on real life, so they pop up here and there (like OPA from the expanse, and the anarchist spider man), the communists are mostly not mentioned at all, and when to so, as the absolute evil, like the game Homefront Revolution, where the one and only DRPK takes over the world or something like that