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Joined 1 year ago
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Cake day: June 16th, 2023

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  • It should have been called Reimagination to set expectations for existing fans. FF7 original is probably my favorite game of all time (tie with FF6) and I still did not play Remake (lost interest waiting too long and then asking price on Steam is 80 Euros, fuck you SquareEnix!).

    But you know, I am not entirely opposed to changes in story and character handling, if its done well. They even changed up the battle system. To me this is an opportunity to re-live the game, to experience it with new perspective and see details I could not before. If it was exactly the same game with better graphics, that’s just playing the same game again. But the Remake… ahem, I meant Reimagination, is different. And you know what, I kinda like this idea. But off course, I still did not play and don’t know how bad it is. And oh god, I hope they don’t change the important story line in part 2… this would be a huge fuck.













  • In the past, Ayaneo has been somewhat reticent to discuss its plans concerning SteamOS and as this new venture is not a direct collaboration with Valve, I should imagine that they want to test the waters first.

    If this is not a collaboration with Valve, then I assume it’s not SteamOS. Maybe HoloISO that is created by “fans” with the aim of installing an operating system that is extracted and rebuild from the final installation on the Deck (if I understand the project right). The goal is to have HoloISO be able to install on systems other than the Deck itself, to get a similar experience. Maybe the Ayaneo will make use of HoloISO instead?

    The project still needs funding and time to be build, so nothing is set in stone. Valve also works “hard” to bring SteamOS to other systems, so maybe there is a plan to do this. Now the Deck OLED is out, Valve probably have more time to do this (SteamOS 4.0?). Either way, I am very happy and curious what will happen next.






  • Company was ‘spending way more than we earn,’ CEO said in memo

    It needs a genius to see that. All those contracts for timed exclusivity, all those games given for free. Most people just play free to play games on the platform and get the games for free. I thought the idea was to eat the cost and spend more money than to earn, so they can build a loyal customer base. If that wasn’t the entire goal, what was it then? Why punish the staff (holy cow its 870 employees!) by cutting them off the company now? The store and launcher of Epic games already struggle to get better.

    Unfortunately I can’t read the article on Bloomberg, as it requires an account.