(edgy title added by lemmy community mod)
Image description: A screenshot of suggestions for a small Rust project, which includes a basic calculator, a game engine, and an operating system.
(Originally published on wetdry.world: 2024-04-21) - Click the Fedi-Link to visit.
I’ve been tinkering with a roguelike in Rust (just to have an excuse to work on something in it) and project ideas do seem like that all the time.
My usual planning goes like:
I should work on my game a little!
What if I rewrite this helper library to be more efficient and specific to my needs?
What if I reimplemented the game with a custom Vulkan renderer? I can fork one of the gfx subprojects?
What if I wrote an OS for my game?
What if I invented a new computational model to express my game’s ideas? First I’ll need a memory allocator…
What if I added mouselook support?