nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comexternal-linkmessage-square85linkfedilinkarrow-up1206arrow-down112cross-posted to: games@lemmy.worldgames@lemmit.online
arrow-up1194arrow-down1external-linkThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square85linkfedilinkcross-posted to: games@lemmy.worldgames@lemmit.online
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoThe CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoStarcraft 2: Am I a joke to you?
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up8·1 year agoStarcraft 2 is almost 14 years old.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year agoAnd it still has atleast 20k concurrent players at any given time
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Starcraft 2: Am I a joke to you?
Starcraft 2 is almost 14 years old.
And it still has atleast 20k concurrent players at any given time
Yes