Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.
Everyone is on fire in this thread. Every comment legitimately interesting and well thought out. Upvotes abound. (Apologies for the meta)