• Scrubbles@poptalk.scrubbles.tech
    link
    fedilink
    English
    arrow-up
    93
    arrow-down
    5
    ·
    2 days ago

    Cyberpunk 2077, RDR2 still wasn’t that long ago, Dragon Age Veilguard was actually a success convincing even EA, Star Wars Jedi series, the list goes on. It just has to be a good story, you can’t just slap some boring ass story in there.

    • Grangle1@lemm.ee
      link
      fedilink
      English
      arrow-up
      32
      ·
      2 days ago

      Odd to say Veilguard was a success when from what I can tell, one of the few things uniting the very fractured and divided gaming community this year was that the writing in Veilguard was horrible. And you know that’s true when the various members of that community can give their own varied reasons why the writing was horrible and they would all be valid.

      • OneOrTheOtherDontAskMe@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 days ago

        I only see that in some communities. Most of the people that hate on veilguard, from what I’ve seen, either haven’t played the game or are clipping parts out of context.

        The complaints I’ve seen that aren’t “dur hur, binary qunari” talk about the shaky dialogue in the beginning, where things felt awkward and clunky, like a new team forming. I’ll give credence to the complaints about some depth being lost in the characters versus other games in the series, but I think those people feel that way because Inquisituon was a bloated mess (that I love) and they’ve played 1 and 2 so many times in different ways they’re meshing all the dialogue into one. Playing through veilguard a second time, and watching my partner take different choices than me, made the characters on par with Mass Effect 2 allies. Which, I’d say isn’t an accomplishment so much as a mild chastisement that it hasn’t improved since then.

        • OneOrTheOtherDontAskMe@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          1
          ·
          2 days ago

          But, to drive home in case it isn’t clear, I love Dragon Age and I think this one ranks higher than Inquisition (but not trespasser DLC), on par with 2, and above 1 for me. I do not think it’s a Pinnacle of modern writing, it definitely suffered from some development struggles and that comes through in the final act as things get a little rushed and content feels more like a drip than a faucet. But then it wraps up well, or I thought it did.

          It can use improvements, but I feel about it as i felt about 2 when it came out. “This is a change, and I’m not sure it’s what i wanted, but I do like the universe and the combat is a lot of fun and the characters as a whole are interesting”.

    • idyllic_optimism@lemmy.today
      link
      fedilink
      English
      arrow-up
      29
      arrow-down
      2
      ·
      2 days ago

      Veilguard is far from success, and it’s because it’s the worst-written DA game to date. And that is on EA. They had every chance to make it a good game (as the art book they published shows just what a good story it was shaping up to be before EA forced them to start over for a live service version) but they chose to waste everyone’s time for 10 years by changing their mind mid development multiple times, firing the veteran team members right in the middle of development…

    • ZeroHora@lemmy.ml
      link
      fedilink
      English
      arrow-up
      7
      ·
      2 days ago

      Dragon Age Veilguard was actually a success

      They finally confirmed or denied this claim?

      • idyllic_optimism@lemmy.today
        link
        fedilink
        English
        arrow-up
        13
        ·
        2 days ago

        If the leaks to be trusted, they expected to sell 10 million copies but now they’re talking about they maybe can sell 3 million copies for the lifetime of the game.

        • ZeroHora@lemmy.ml
          link
          fedilink
          English
          arrow-up
          12
          ·
          2 days ago

          In others words, not a success, pretty bad for a IP so famous like Dragon Age

          • idyllic_optimism@lemmy.today
            link
            fedilink
            English
            arrow-up
            11
            ·
            2 days ago

            It was very telling EA announced almost right after the launch that they won’t release any DLC’s and they’re moving the team to ME5 already. If that was not the sign EA left DA:V for dead, I don’t know what was.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          2 days ago

          Back of the napkin math says they’ve already sold about 1.5M on Steam so far. A handful of sales like they one they’ve got right now should help them easily blow past 3.

          • shani66@ani.social
            link
            fedilink
            English
            arrow-up
            3
            ·
            1 day ago

            Aren’t those awful numbers? Like, a big successful AAA grant does way more than 1.5mil in it’s first week. If interest was there they’d be over 3mil by now.

            • ampersandrew@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              21 hours ago

              It’s all going to be relative to what they spent, which I don’t know. If they only spent $70M, they already made their money back. It’s looking like they’ll probably make their money back regardless, unless they spent an entire GTA6 on this thing, which I doubt. These are also only the Steam numbers that I’m calculating based on how many reviews it has; the PS5 version likely did quite well too.