• Zron@lemmy.world
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    3 days ago

    Idk, I feel that’s okay as long as the saves are incredibly frequent and reliable.

    I’ve never lost progress in a From Software game for instance, and they have an only auto save system, but it saves literally everything you do as soon as you do it, so unless you deliberately alt-F4 instantly after doing something, you won’t lose any progress.

    • youngalfred@lemm.ee
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      3 days ago

      Can you reload old saves, or only the most recent? I think being able to reload an older save is important in the case of glitches (NPC walks through wall and is unreachable etc)

      • Zron@lemmy.world
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        2 days ago

        Ah, the trauma of every Bethesda RPG player.

        There are game studios out there that don’t release broken garbage that needs the player to walk on eggshells, backup saves, and do arcane console commands to make the game playable.

      • Lifter@discuss.tchncs.de
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        2 days ago

        They solved that by having most of the game revert to starting positions frequently (e.g. every time you die, area load).

        Maybe not as immersive as Bethesda games but their lore at least tries to make sense of it.

        It’s more like playing the Edge of Tomorrow movie, you need to learn where everything is.

      • GiantRobotTRex@lemmy.sdf.org
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        3 days ago

        Only the most recent.

        I also have never had any issues with game breaking bugs like that. I’ve encountered some glitches but nothing a save+reload couldn’t fix. Everything just resets to its normal spawn point.