Chroma, Ubisoft’s colorblind simulation tool, is now available for public use after several years of internal use and development. With an estimated 300 million people around the world affected by colorblindness, Chroma allows developers to accurately replicate their experience and create accessible content to meet their needs. The open-source tool works by applying a filter over the game screen without hindering performance.

Github repo

  • Paradox@lemdro.id
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    9 days ago

    My only beef with Microsoft and Xbox is that they’re not willing to open up these systems to any sort of macros or even complex rebinding.