One of the reason I can think of is some kind of “match” making. idk I never played with randoms. I especially do not want to play with randoms in a game that “requires” mic input for the monster mechanics.
Also probably P2P or player-hosted is such a foreign concept nowadays, since almost anything online-only is all centralized.
Make it P2P or player-hosted and then you don’t need to pay for server costs.
It’s not a AAA GaaS, there’s no real reason for them to host the games.
One of the reason I can think of is some kind of “match” making. idk I never played with randoms. I especially do not want to play with randoms in a game that “requires” mic input for the monster mechanics.
Also probably P2P or player-hosted is such a foreign concept nowadays, since almost anything online-only is all centralized.
Furthermore, it helps to avoid the game dying if one day they decide to shut the servers down.