RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 4 days agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square223linkfedilinkarrow-up1610arrow-down124cross-posted to: pcgaming@lemmy.cagaming@lemmy.zipgamedev@programming.dev
arrow-up1586arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 4 days agomessage-square223linkfedilinkcross-posted to: pcgaming@lemmy.cagaming@lemmy.zipgamedev@programming.dev
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up5·3 days ago so they can keep feeding a monopoly that licenses drm keys to them. I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?
I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?