Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 2 months agochoasquokk.auexternal-linkmessage-square140linkfedilinkarrow-up11.23Karrow-down115
arrow-up11.21Karrow-down1external-linkchoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 2 months agomessage-square140linkfedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up10·2 months agoThe giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
minus-squarefilcuk@lemmy.ziplinkfedilinkarrow-up6·2 months agoDesign lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
minus-squareValmond@lemmy.worldlinkfedilinkarrow-up2·2 months agoThe player will jump on it, what happens then?
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
Design lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
The player will jump on it, what happens then?