For some odd reason, after I set up RetroArch with the Dolphin core, whenever I try to go into any of the modes with special effects (paper mode, veil, and probably paper airplane mode) a huge greenish blue shadow appears, and you can see some leaf-like bits as well. This is probably a weird graphics issue, but I’ve tried changing the input resolution to native, tried both opengl (“gl” in retroarch) and vulkan, and also tried enabling ubershaders (“sync (ubershaders)” in retroarch). None of these work unfortunately.

Other than this issue, Paper Mario seems pretty playable but the shadow gets in the way when trying to use paper mode or roll into somewhere as a cardboard roll. Anyone know how to fix this??

Oh, and the issue didn’t pop up for me when playing with Dolphin without RetroArch. Interestingly, Vulkan seems to work better with RetroArch + Dolphin core while the game throws errors when trying to use Vulkan with dolphin standalone, so I used opengl when playing with dolphin standalone. Enabling and disabling stuff like ubershaders in dolphin standalone doesn’t make the shadows appear. Weird.

  • wizardbeard@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    15
    ·
    6 days ago

    Retroarch’s cores are usually multiple revisions behind the standalone versions, as it takes some effort to modify them into cores. The Dolphin core in particular has been pretty notoriously out of date over the years. I would check the Dolphin Wiki entry for the game and see if there’s some settings you need to tweak in the core settings that might be being applied automatically by standalone.

    • sbird@sopuli.xyzOP
      link
      fedilink
      English
      arrow-up
      5
      ·
      6 days ago

      nice that worked! The docs said to download the “Sys” folder from the git repo of dolphin, and that fixed all my graphical issues! Paper mode no longer makes a giant shadow! Interestingly, now I can use 60hz mode instead of 50hz

    • sbird@sopuli.xyzOP
      link
      fedilink
      English
      arrow-up
      5
      ·
      6 days ago

      I’ll check the wiki then, that’s a good idea. Makes sense that the cores are a bit behind on the standalone, since the developers have to port them to libretro and such.