• Encrypt-Keeper@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    20 hours ago

    I don’t mind subscriptions for ongoing infrastructure as much. My problem is with using a subscription to replace ownership.

    • Lfrith@lemmy.ca
      link
      fedilink
      English
      arrow-up
      1
      ·
      18 hours ago

      If they are charging to multiplayer why wouldn’t they want to replace ownership too so they get money every month.

      • Encrypt-Keeper@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        18 hours ago

        Platform infrastructure like PSN costs an inordinate amount of money. People owning games they paid for does not cost you any money.you already made your money back by selling them the ownership.

        • Lfrith@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          ·
          12 hours ago

          Sounds like excuses when PS3 and Nintendo Wii, WiiU, and Nintendo DS had free multiplayer and it was after Sony decided to start charging Nintendo also jumped onboard because they saw peope like you were easy to take their money.

          I don’t even know why you’d have a problem with Xbox charging more for their subscription when you already argue for paid online.

          • Encrypt-Keeper@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            8 hours ago

            Yes, charging customers for a product that costs you money to maintain is an excuse, and a valid one. Sony and Nintendo were giving away an expensive service for free to the user. It was generous, and a way to reduce friction with onboarding new users.

            They jumped on board because maintaining that infrastructure has become exponentially more expensive to maintain today than it was 20 years ago.

            I don’t even know why you’d have a problem with Xbox charging more for their subscription when you already argue for paid online.

            Because unlike paid user services, game ownership is not something that costs them any money. They aren’t recouping their costs for a service they provide, it’s just rentseeking.