alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agoRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comexternal-linkmessage-square44linkfedilinkarrow-up1195arrow-down11cross-posted to: games@lemmit.onlinecrpg@lemmy.world
arrow-up1194arrow-down1external-linkRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agomessage-square44linkfedilinkcross-posted to: games@lemmit.onlinecrpg@lemmy.world
minus-squareRollForInitiative@feddit.orglinkfedilinkEnglisharrow-up2·1 month agoIt can feel quite long, yeah. But i especially liked the non-standard theme for a CRPG and the stories.
It can feel quite long, yeah. But i especially liked the non-standard theme for a CRPG and the stories.