alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 个月前RPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comexternal-linkmessage-square44linkfedilinkarrow-up1195arrow-down11cross-posted to: games@lemmit.onlinecrpg@lemmy.world
arrow-up1194arrow-down1external-linkRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 个月前message-square44linkfedilinkcross-posted to: games@lemmit.onlinecrpg@lemmy.world
minus-squarekrooklochurm@lemmy.calinkfedilinkEnglisharrow-up2·1 个月前I absolutely loved deadfire. I loved, loved, loved iz
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up2·1 个月前Deadfire was great. Good characters, good gameplay systems. Loved my chanter with the heaviest armor and shield that popped out summons and sang until the enemies died. Or my cipher that would disintegrate enemies.
I absolutely loved deadfire. I loved, loved, loved iz
Deadfire was great. Good characters, good gameplay systems.
Loved my chanter with the heaviest armor and shield that popped out summons and sang until the enemies died. Or my cipher that would disintegrate enemies.