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Joined 2 years ago
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Cake day: June 16th, 2023

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  • I’ve played a lot of rimworld and I think the main problem with it is the developers solution to difficulty after the early game is just more and bigger raids.

    Everybody starts building kill boxes to deal with raids being the only challenge after midgame. Developers response is new types of raids that bypass kill boxes (drop, breacher).

    Give us some different threats or ways to mitigate raids like paying off raiders or building outposts.