

The main thing I remember about this game is that it was financed by the fortune of a former MLB baseball player, independent of any game studio.
The main thing I remember about this game is that it was financed by the fortune of a former MLB baseball player, independent of any game studio.
The posters username is ironic, given the content.
90s kid here, but in a poor and rural area. I would play in my yard all day and couldn’t leave because it bordered a highway, and the nearest business was 5 miles away. Libraries were special trips. I had no neighbors, and no friends aside from school and church.
I played a fuckload of super Mario and read everything in the house whether I enjoyed it or not. Got halfway through the encyclopedia before we got free dial up Internet through AOL trial CDs and NetZero, but even then time was limited because phone line time was expensive.
I see this repeated all the time and I’m sure there’s some truth to it, but A&W burgers are also disgusting and more expensive than their competitors. So there’s that.
I’ll say what I’ve been saying for 9 years: I’ll believe it when I see it.
Madam Web. The premise of your perception being un-stuck in time and the ramifications that has for your psyche is really cool. What’s not cool is hiring bad writers and nepo baby actresses to portray that story
I can program and I have a mechanical engineering degree but I have super niche skills so I can’t get hired abroad. I always read that there’s a skills shortage in tons of countries but there aren’t any actual jobs to take.
Really? I thought it was ok at best.
I didn’t like SpiritFarer. For how much time it takes, there wasn’t enough game there. There was a lot of waiting, and it gets worse as the stories progress. They stretched a decent story out 4x longer than necessary.
Death road to Canada is pretty solid.
Spelunkey 2 is fantastic, albeit incredibly challenging.
I made a point to play every game in my library a few years ago. Every game got 2 hours at a minimum (unless they didn’t work). Played some real gems like Torment: Tides of Numenera, Tyranny, and World of Goo.
Nobody would be able to understand me because English has diverged so far from 12th century English that it’s a different language. Also I’d be in north America where nobody had even seen a white person. Additionally, I’m 20 ft above the ground right now in a building that didn’t exist back then. Finally, I’d be rightfully blamed for bringing plague to the native tribes of the area and likely killed.
Assuming those hurdles were all cleared: I’m a mechanical engineer. So, I’d tell the natives where iron ore, coal, and oil was buried and how to extract and refine it. Tell them how to make gunpowder. Speed run making steam engines and lathes. Get north american natives armed, industrialized, and organized against the external European threat.
It’s actually worth the price. I’m also a patient gamer; this is the only full price game I’ve bought since 2020ish. 120 hours to beat the main campaign once is already worth it. There’s actually substance to the hype around the game. The only full price game I’ll buy in the foreseeable future is Silksong.
I have a tiny 3ft tape measure on my keychain for similar reasons. It’s so handy!
A traveling repairman or some other on-the-road professional. Let it go in the hotel overnight and have your print by morning. Or that evening if you set it up in the morning.
Cranks and dials like the Tempest arcade cabinet and the more recent Playdate.
The Playdate almost nailed it.
Mark Rober is what you get when you cross veritasium with Mr beast. Someone who’s genuinely smart but they’re going to leave all that stuff out because they want the bigger audience
You burning out is a process failure. Work normal hours and let shit fail 🤷♂️. Say the reduction in hours is “health related” so they can’t pry.
Go back 1000 years before Europe makes contact with the Americas. Infect everyone and let their populations get wiped out, but give time to recover so first contact with Europe doesn’t go as poorly. Also give them horses much earlier.
A room temperature can of full sugar soda takes at most 2 hours to chill in a 0 °F freezer. A refrigerated can of full sugar soda takes about 45 minutes to get to just above freezing (the perfect temperature for Dr Pepper consumption).
Diet sodas take about half the time in both scenarios.
This is for 12oz cans.
I’ve got it down to a science.