In a past career, I was a mechanical design engineer; I’ve probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn’t be arsed after awhile. What do others get out of them?
Felt the same. I dropped the Witcher after 10 hours. A solid try, in my estimation. I usually quit games around the 2 hour mark if I’m not feeling it.
I was in a bit of a depressive rut when I started c2077 so I just kinda plowed through the beginning not knowing if I didn’t enjoy it because of the game itself or if I was on the edge of offing myself. Whichever reason it was, after the world opened up a bit I started to fall in love with the characters and story about 15 hours in. Which is a huge ask. If you’re into games as a storytelling medium, it’s a 10/10. On a mechanical level, it’s about a 7/10 for me. It’s ok throughout, and even really great for some of the set pieces.