I’m talking about games that you still like but you had no idea were criticized so much.

The perfect example for me is Sonic Unleashed.

I admit that the game has its bad things, but I would have never imagined that it was so hated at the time… Although, that could be extended to the entire Sonic franchise, since for many years I was not aware at all of that “Sonic was never good”, “Sonic had a rough transition to 3D” nonsense.

  • Rose@slrpnk.net
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    37 minutes ago

    The first Call of Duty game I played was Ghosts, and it may have coloured my perception of what the series is about. Bombastic popcorn munching action that goes in one ear and straight out of the other. I was like “eeeeh it’s okay”. After playing some older ones I was like “well I’m sure it was groundbreaking at the time”. (Hm. Did I ever finish MW2? And I think I put Black Ops 2 on hold after the first mission. Loved Advanced Warfare tho!)

  • Cratermaker@discuss.tchncs.de
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    47 minutes ago

    I rented Superman 64 as a kid, never knowing it was a universally hated game. We had fun with the weird multiplayer mode where you fly around in weird pod things. I remember flying through the rings too. The whole game makes zero sense in hindsight.

  • mic_check_one_two@lemmy.dbzer0.com
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    3 hours ago

    Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.

    • Excrubulent@slrpnk.net
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      2 hours ago

      I played the first game and thought it was okay but not great. What were the changes? Maybe they’ll suit me since I’m not so attached to the original.

      • mic_check_one_two@lemmy.dbzer0.com
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        2 hours ago

        The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.

        The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.

  • Odo@lemmy.world
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    4 hours ago

    E.T.

    Yes really. I played it all the time as a kid and didn’t think it was any more difficult or abstract than the rest of the 2600’s catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.

    • vrighter@discuss.tchncs.de
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      3 hours ago

      it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.

      Also written in 6 weeks by one guy. Freaking impressive

  • CharlesReed@fedia.io
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    4 hours ago

    Dead Space 3. Sure, it has some issues, but I didn’t realize how much others actively disliked it until I tried talking to people about it.

    • Dogiedog64@lemmy.world
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      4 hours ago

      Dead Space is one of those series where the first 2 games set the expectations UNBELIEVABLY high. So high, in fact, that the developers were actually terrified they couldn’t live up to the legend, and were terrified they were gonna make a bad game that ruined the series. But they were gonna try their damndest.

      And then EA executives came along, and they saw that “”“all the rage”“” those days was in Co-Op action shooters a-la Resident Evil 5/6 and Army Of 2, or Gears of War, and they DEMANDED that Dead Space 3 be “”“more like that”“”, or else. So they did it, and were also forced to shove microtransactions into the game with crafting materials.

      The end result? Dead Space 3 was an… alright 3rd-person action-horror co-op shooter. Not great, not terrible, but… alright. An above-average shade of mediocre, certainly worth playing on its own merits, both mechanically and plot-wise, but not much more than that. A perfectly OK game.

      And an absolutely TERRIBLE Dead Space game. Previous installments sold millions on multiple platforms. DS3… didn’t, and it ended up killing the studio.

  • Fogle@lemmy.ca
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    5 hours ago

    Too human. I loved it so much I don’t know why people hate it

    • MrScottyTay@sh.itjust.works
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      3 hours ago

      Same, as a kid i had no idea if the controversy to and was still waiting on a sequel for some time after. I thought it was a novel idea and it was my first proper foray into Norse mythology.

  • Electric@lemmy.world
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    3 hours ago

    For me it was the original Modern Warfare 3. I played that campaign a lot as a kid, but didn’t have internet back then so no multiplayer and no one to discuss the game with. The story is dumbed down compared to the first two games but it was pure fun and cinematic, every mission was memorable to me.

    Like I didn’t even know what the stock exchange was back then, I just thought it was awesome traveling through city ruins fighting invaders.

    Also the survival mode was super fun too.

  • Die4Ever@retrolemmy.com
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    6 hours ago

    Sonic Adventure 1. I love the hub worlds and how the stories of the different characters intertwine in the shared areas. And I love the variety of characters and being able to freely choose which one to advance (unlike Sonic Adventure 2…)

    • tuckerm@feddit.online
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      5 hours ago

      Same here, I always liked SA1 more than SA2. I remember being so amazed that you could pick any character to play next and then you’d find out, in any order you chose, how their stories would intersect with one another. SA2 felt like a downgrade without that. I also liked the art style of the first game over the second one.

      • Die4Ever@retrolemmy.com
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        6 hours ago

        and off topic, but why the hell do the SA2 treasure hunting stages only do radar for the “next piece”?? SA1 has the radar active for all 3 pieces, so there’s way less back and forth

        • NONE@lemmy.worldOP
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          5 hours ago

          I bet it was to artificially increase the difficulty of those levels, if not, I can’t explain why. It is the single detail that makes the Knuckles/Rouge levels less enjoyable.

  • ch00f@lemmy.world
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    7 hours ago

    Super Mario Sunshine. I thought it was just hard as a kid. Come to learn it’s fucking broken.

    • ILikeTraaaains@lemmy.world
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      3 hours ago

      I’ve just learned about it right now. I loved it but I thought that it was a skill issue, I’m not a great player overall.

      • ch00f@lemmy.world
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        3 hours ago

        There were so many issues

        • Final boss was lame and level leading to it was slow and tedious completely killing the momentum
        • Camera system was wonky
        • Rocket nozzle barely got any play
        • Jet nozzle was too difficult to control to be useful outside of specific racing segments
        • Pachinko machine physics were fucked
        • The lily pad level was unfairly difficult
        • There was no way to track which blue coins you found. Like even a grey coin marker for already collected coins would have been super helpful.
        • The reward for getting blue coins was pathetic
        • Yoshi was criminally underutilized. The whole juice mechanic was used like twice.

        The whole thing just felt rushed. Like there was another third of the game that they didn’t get to make.

  • rockyracoon@lemmy.world
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    6 hours ago

    I spent a lot of time playing Banjo Kazooie: Nuts and Bolts alone and online with friends. A lot of people I’ve talked to view it negatively and are surprised when I say it was one of my favorite 360 titles. It’s one of the main reasons I want to try out Xbox 360 emulation.

    • MrScottyTay@sh.itjust.works
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      3 hours ago

      I’m in the same block built boat as you. I always vehemently defend this game since finding out the general gaming public don’t like it.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    5 hours ago

    I made a post not all that long ago about Lords of the Fallen after discovering it myself, only to find that nobody else seemed to like it as much as I did (which, fair; it’s probably why I hadn’t heard of it until recently).

    It’s not as good as a Fromsoft game, or Lies of P, but, to me anyway, it’s like the 2nd best soulslike that isn’t a Fromsoft game. The major disappointments are minimal enemy variety, and the story is just kinda shit. The highlights are the combat and build variety, and unique aspects like tying item descriptions to your actual skills so you can’t read some descriptions unless you invest in “knowledge” of it. It just sucks that you don’t really get much from it because, again, the story is kinda shit.

    Also it’s the only non Fromsoft soulslike I’ve played that has PvP. I got into Dark Souls and the rest because of the invasion system more than anything else, so LOTF having that was a big plus for me.

  • sugar_in_your_tea@sh.itjust.works
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    6 hours ago

    This is an oldie, but Lords of the Realm II. I loved the first two, but had trouble with the third and ended up giving up, assuming it was a me problem.

    Nope, the community pretty much unanimously hates it. It’s not a terrible game per se, it’s just very different from the first two, throwing out everything most people liked about the predecessors and not exactly succeeding at the new mechanics.

    I’ve decided to build my own take on the best parts of all three, we’ll see if I ever finish it.

  • Gerudo@lemm.ee
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    8 hours ago

    A lot of people didn’t like Assassins Creed Odyssey, but I loved it. Only AC I’ve played since 2.

    • Suck_on_my_Presence@lemmy.world
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      6 hours ago

      I think that might be part of it. For a lot of people, it was that the formula was old and tired. I know Odyssey did fairly well, but it’s still just an AC game

      • ampersandrew@lemmy.world
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        5 hours ago

        Odyssey was the second entry in the new batch of games in the series, where they completely reinvented what that series is. There are a lot of us who find it to be a poor substitution for what came before.

  • Crankenstein@lemmy.world
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    7 hours ago

    Indigo Prophecy

    Played it when it originally released in the US and I loved it as a pre-teen who had no fucking idea what was happening in the story.

    Came to find out no one had any clue what was happening in the story regardless and people thought the game was a mess.