One thing I have struggled with lately is finding good games to play. I bounce around from game to game trying to enjoy it but it just doesn’t scratch the itch like it used to. For example, one of my favorites was old school RuneScape, but it hasn’t really been giving me the same enjoyment that it used to. So then I would open up World of Warcraft, Destiny 2, just playing a little bit of each game. Think maybe I need some new games to play but it’s tough to find them these days.
So what are your favorite 1000+ hour games?
Factorio, it’s fun from the first minute but you’ll still be learning new things after 1000 hours.
Me: Ooooooohhhh, ok. I know how logistic networks work.
2 hrs later
Me: wtf? Production stopped. Why does this one belt have 5 different materials. Oh…idk how chests work. That’s OK I’ll simplify it until it works.
suns up and birds chirping
Me: ok, ok. So it’s working, but i dont know why.
800 hrs in and I still underestimate the space I need. Best 30 bucks I’ve ever spent.
200 hours in for me and I just learned you can put gates over train tracks. 🤯 Found out by reading the in game manual that I was too proud to read beforehand. So uhm… read the manual.
cracktorio
First at least make sure the poor sod does not have a family!
Project Zomboid, Rimworl, Dwarf Fortress, Stellaris, Starsector…
You really like simulators?
I… guess? I don’t know how I would classify these games. But they all are able to steal from me 8h in a day, no issue :)
Story generators. Best kind of games, in my opinion. It’s truly amazing how the interconnection between numerous systems can result in totally unexpected and memorable experiences no scripted game could provide.
I’ve been playing Tf2 for over 1.5k hours now. I recommend you to try it out There’s a reason why that game from 2007 is still not dead.
The best war themed hat simulator out there
Warframe. Inching closer to 3.000h currently.
It does come in waves, but every once in a while I go all in again and lose myself in the infinite things you can do.
I think I have 5k hours in and the development style finally got to me in a bad way. I can go into detail if needed, but I don’t feel I need to to anyone with enough time in the game.
My friends got me into Warframe about 6 months ago. We play together almost every night. We are so excited for the 1999 update.
Have fun playing :D
Thanks! I blasted my way through the main quest in preparation for 1999. Now I’m just working on getting my MR up and good frames and weapons built. My friends are so much farther along than me and they are a huge help. My fave part of the game, by far, is the fashion
The only two games I have that I’ve put more than 1000 hours in are Factorio and Rimworld. I’d highly recommend both.
Per my steam library:
Factorio: 3,375.4 hours
Dyson Sphere Program: 2,505.9 h
Stellaris: 2,236.6 h
Terraria 2,629.9h
Skyrim: 1,239.5 h
Dungeon Defenders only has 600 hours on Steam, but I’m well over 2000 hours between Steam and PS3/4
I’ve also got a few thousand hours in Just Cause 2&3, as well as several Gran Turismo games and Forza Motorsport games. Morrowind probably has 2-3000 hours, oh and I’m not allowed near Sid Meier’s Alpha Centauri anymore.
Secret of Mana and Chrono Trigger are probably up there as well since I’ll replay them every decade or so.
That’s a lot of gaming
I’m 44 years old, and have been gaming practically since I was born. My parents played D&D, and video games with us kids.
Also a lot of those totals are artificially inflated because I can leave the game running to finish a long task, especially Factorio and DSP
That’s awesome.
Not a favourite anymore but still beats my second most played games by a factor of 4… Warframe was fun at the beginning and really clicked at about 200hrs. I left after about 2200hrs because I burned out but it still has a place in my heart.
There was a moment in my life when I thought that perhaps I was outgrowing games… that they were just not really designed for the entertainment of adult human beings in a way that could satisfy me. Not one of my old stand-bys could, as you said, “scratch the itch” or provide “the same enjoyment that it used to.” I found myself spending more time with films and books.
Then I got into FromSoft games and indie titles, and within a year I realized games still held incredible experiences for me. I hadn’t outgrown games. I had only outgrown the bland slop represented by most AAA releases, and especially by online multiplayer releases. Personally, I’d recommend giving up on looking for a new 1000+ hour obsession. Instead I’d recommend seeking a broad array of 10-100 hour loves. If you haven’t already tried them, for me a love of gaming was saved primarily by: Dark Souls, FTL, Spelunky, and Hollow Knight.
There was a moment in my life when I thought that perhaps I was outgrowing games
My exact thought earlier this year, honestly. I’m right there with you
Personally, I’d recommend giving up on looking for a new 1000+ hour obsession. Instead I’d recommend seeking a broad array of 10-100 hour loves.
This is exactly what I’ve been doing for the past 6 months. I’ve discovered some pretty crazy and amazing titles. Played Everything from BG3 to No Man’s sky, lots of indie titles my favorites being Boomer shooters and new up and coming titles. I tried Stardew Valley for the first time since everyone seems to be raving about that one, and a couple similar ones like my time at Sand Rock, Valheim was awesome. Guess I feel like I’m running out of stuff to play lately
If you still haven’t tried anything FromSoft has made in the past decade, please do.
I’ve played dark souls remastered… It’s hard as hell man. Haven’t tried Ellen ring yet but it’s on my list
Monster Hunter. The first one I played, MH4U back in the 3DS days, I put 1,000 hours into. That was nearly 10 years ago, and I’m still playing the franchise to this day. Currently finally going through the Sunbreak expansion of Monster Hunter Rise on the PC, and noticing a marked improvement in my mental health over playing other games.
Also came here to recommend Monster Hunter. If these games grab you, there’s many hours of play in it for you.
Elite Dangerous is my go-to lately.
It’s different to most other games, by not being goal-oriented except for the goals you set for yourself. No main quest line dictating progress. No mandatory tasks. No win condition. Instead, it drops you into a simulation of our entire galaxy roughly 1300 years in the future, where humanity has mastered hyperspace travel and spread through hundreds of star systems.
(To give an idea of the simulation’s scope: Around 85 million systems have been recorded by players so far, and those are a vanishingly small fraction of what’s out there. Space is big.)
I like that it offers a variety of activities to fit whatever mood I might be in on a given day. I can hunt pirates, mine asteroids, engage in a bit of piracy myself, find and collect bio samples, infiltrate rival settlements, venture into vast unexplored areas of space, discover Earth-like worlds that nobody has ever encountered before, defend humanity against hostile forces, photograph beautiful stellar phenomena, rescue stranded survivors, customize and finely tune my ship to perform beyond its original specs, team up with friends, pledge to a political power and expand their influence, or chill out as a space trucker and haul cargo to earn enough money for my next upgrade. It can occupy all my attention, or just be relaxing entertainment while I listen to music or an audiobook.
It’s an MMO in the sense of having a large game world (galaxy) shared by all players in real time, but PvP is optional. One mode exposes you to other players, while another limits you to NPC encounters. You can switch between them at will.
One warning: A space ship has more than a few controls to learn, and they’re better suited to a game controller or HOTAS than a keyboard and mouse. I use button combinations for almost everything beyond basic flight controls, since there aren’t enough buttons on a controller for everything.
hmmmmmm you’re tempting me to get back into this one. I think I have 60 or so hours on it? Not enough to try everything yet, but definitely enjoyed chilling in space.
Seems like a lot of people step away for a while only to return to it. I had hundreds of hours before taking a break, came back with new hardware, and have been playing hundreds of hours more. At this rate, it might end up overtaking Civilization as my most played game.
Deep Rock Galactic
Rock and stone!
I’m amazed nobody has mentioned Kerbal Space Program (first one). That and TF2 are my most played
Yay, a fellow KSPer! Though I’m just barely over at 1,041 hrs.
X4 Foundations… This sucks people life: you start a game when the sun goes to sleep, one second later the sun wake up 😅
If you’re a Destiny refugee, the most obvious answer is Warframe, which just keeps on getting better and better.
Does it have multiplayer or is it single player only? Destiny 2 was only really playable because I had a community/clan that I played with actively for the social aspect of it. Horribly boring playing it solo
Warframe is a bit similar to Destiny in that it’s built around multiplayer, but most of the main content can be solo’d if you wanted. But that said, the Warframe community is still thriving, so it should be pretty easy to find a group to play with if you want to avoid the in-game matchmaking.
The core story content is single player only. The rest is multiplayer, but unlike Destiny there’s nothing that requires you to form your own group outside of the game, and all the gameplay is designed in such a way that you really don’t need to communicate. You can basically just turn on public matchmaking and get a bunch of humans who might as well be bots for all you’ll have to actually interact with them.
You can play all the content solo if you want to, but the difficulty might get a bit much, especially starting out (there are also certain game modes / mission types that really lean on having a full group).
You’ll almost always end up doing missions with other people other than when you intentionally want to do certain tasks solo.
A lot of the game is built around guilds and player to player interactions.
PvP sucks and it’s almost all PvE content vs Destiny though.
A lot of the game is built around guilds and player to player interactions.
For a while that was true. But that entire design direction has basically been abandoned. Clans are more or less a vestigial organ at this point. Literally the only interaction I have ever had with a member of my clan was when I asked for an invite.
In many cases yes (though I’ve been in good ones when playing off and on, usually the smaller the more there’s actual group activities).
But they are essential to be a part of for blueprints and trading, which are very core parts of the game.
Sure, but again the amount of actual player to player interaction involved in that is minimal. Like I said, I’m in a clan, and outside of obtaining my initial invite (which basically went “Clan plz” in chat followed by clicking accept) I’ve had literally zero social interaction with my current clan. Trading has been effectively automated by Warframe market. You copy and paste something into chat, and the rest of the interaction consists of a pro forma exchange of "ty"s. Also, you don’t actually need a clan to trade, because anyone you’re trading with will inevitably invite you to theirs, so they’re only really important when selling.
This is absolutely nothing like the way that raiding and guilds are core to World of Warcraft. Clans play an almost purely mechanical role in Warframe, they’re not remotely the same thing, and do not have remotely the same requirement of social interaction.
There are a few sections restricted to solo only, but it’s not the default, the matchmaking is pretty quick for a random group and there’s a variety of people always looking to form groups for different tasks. One word of warning, people move fast, until you get parkour down, you might just end up running from the start to end of a level if you join groups, they’ll have completed the objectives and be waiting for you to extract.
Clans exist, and each have their own space station called a dojo that’s customized by them (cost is based on size of the clan, as a solo I was able to build up and level a clan on my own).